{"created":"2023-06-20T15:05:11.397610+00:00","id":694,"links":{},"metadata":{"_buckets":{"deposit":"eac205c2-995b-44b1-a3e6-69b1f4281a20"},"_deposit":{"created_by":17,"id":"694","owners":[17],"pid":{"revision_id":0,"type":"depid","value":"694"},"status":"published"},"_oai":{"id":"oai:fuksi-kagk-u.repo.nii.ac.jp:00000694","sets":[]},"author_link":["1862","1863"],"item_10010_description_6":{"attribute_name":"内容記述","attribute_value_mlt":[{"subitem_description":"平成25年度 臨床心理学科抄録\n担当教員 : 宇恵先生","subitem_description_type":"Other"}]},"item_10010_full_name_3":{"attribute_name":"著者別名","attribute_value_mlt":[{"nameIdentifiers":[{"nameIdentifier":"1863","nameIdentifierScheme":"WEKO"}],"names":[{"name":"Iwakawa, Masaru"}]}]},"item_10010_rights_15":{"attribute_name":"権利","attribute_value_mlt":[{"subitem_rights":"関西福祉科学大学"}]},"item_creator":{"attribute_name":"著者","attribute_type":"creator","attribute_value_mlt":[{"creatorNames":[{"creatorName":"岩川, 雅"}],"nameIdentifiers":[{"nameIdentifier":"1862","nameIdentifierScheme":"WEKO"}]}]},"item_files":{"attribute_name":"ファイル情報","attribute_type":"file","attribute_value_mlt":[{"accessrole":"open_login","displaytype":"detail","filename":"668KAGK.pdf","filesize":[{"value":"4.3 MB"}],"format":"application/pdf","licensetype":"license_11","mimetype":"application/pdf","url":{"label":"PDF(学内限定)","url":"https://fuksi-kagk-u.repo.nii.ac.jp/record/694/files/668KAGK.pdf"},"version_id":"4f47592b-8642-448e-8079-dfda649ee739"}]},"item_keyword":{"attribute_name":"キーワード","attribute_value_mlt":[{"subitem_subject":"学習の転移|テレビゲーム","subitem_subject_scheme":"Other"}]},"item_language":{"attribute_name":"言語","attribute_value_mlt":[{"subitem_language":"jpn"}]},"item_resource_type":{"attribute_name":"資源タイプ","attribute_value_mlt":[{"resourcetype":"other","resourceuri":"http://purl.org/coar/resource_type/c_1843"}]},"item_title":"スポーツ技術の向上にテレビゲームによる疑似体験は役立つのか","item_titles":{"attribute_name":"タイトル","attribute_value_mlt":[{"subitem_title":"スポーツ技術の向上にテレビゲームによる疑似体験は役立つのか"}]},"item_type_id":"10010","owner":"17","path":["93"],"pubdate":{"attribute_name":"公開日","attribute_value":"2014-07-11"},"publish_date":"2014-07-11","publish_status":"0","recid":"694","relation_version_is_last":true,"title":["スポーツ技術の向上にテレビゲームによる疑似体験は役立つのか"],"weko_creator_id":"17","weko_shared_id":-1},"updated":"2023-06-20T16:55:09.780447+00:00"}